Nowadays, games are often developed using any framework or game engines which simplifies the task of game developers by providing a set of templates/modules which prevents them from developing the game from scratch. In the context of game, we name this dependency as:
These are the bad practices which causes difficulties to the usability of game from a user perspective.
Game controls are an important part of game playing and Anti-patterns related to that may affect the usability of game.
Design of game is one of the leading factor which decides the demand of game among users. Games containing invalid moves reflects bad game design.
All the commits, issues and pull-requests which discusses about enhancement of user interface and problems faced by end users comes under this category.
Anti-patterns which affect the build of game are included in this category.
Anti-patterns affecting the performance of games are categorized in this theme.
Sustainable software development has become one of the key requirement of current era. Thus, we considered the necessity of energy-efficiency in this category.
Offline-Support for browser-based games provide users' with extended usability. It enables the user to continue the gameplay even in the case of fluctuating internet connection, or any other disruption.
Security is one of the important factor needs to be considered in the context of game to protect user's identity and his/her game achievements. We include issues related to security in this category.